We’re currently experiencing a major change in gamification, play, and learning games that’s driving learning and behavior change. And as the gamified digital learning experience becomes consumer-grade the learning is moving from within organizations to their customers and consumers.
Join us to get an insider’s update on why ‘gamification’ has made a step change in maturity. Discover what the key emerging strategies are that are changing the gamified learning space and get a unique insight into an award-winning consumer education experience.
Meet Andrew Joly, Director of Strategic Design at LEO Learning, and Rich Calcutt, Senior Game Consultant at LEO as they explore this critical and emerging area, with examples and opportunities for challenge and discussion.